From raw to finished
One room for the whole post pipeline. Hire it for a single cut or run a project end to end, from the first reference board to the master that ships. Here is exactly what that covers.
Music Videos
concept → release
Performance edits that move on the beat and breathe between it. I cut for the artist, the hook, and the moment a crowd would lose it, then carve the social cutdowns that feed the algorithm after.
- Performance & narrative edits
- Beat-matched pacing
- Release + teaser versions
Creative Direction
look, mood, world
Before a single frame is cut, somebody has to decide what the thing feels like. Visual identity, wardrobe language, reference boards and the rules the edit will live by. I build the world, then I shoot the signal through it.
- Visual identity & mood
- Reference & treatment decks
- On-set art direction
Video Editing
shorts to long-form
The actual craft. Assembly, rhythm, story, the ruthless trims nobody notices and everybody feels. Brand films, trailers, vertical cutdowns, long-form features. Same obsession at every length.
- Brand films & trailers
- Vertical & horizontal cutdowns
- Multi-cam & interview
Colour + Finish
look development
Base stays black and white until the image earns its colour. Grade, look development, skin and sky, the final polish that makes footage feel deliberate instead of captured. Delivery-spec clean.
- Primary & secondary grade
- Look development / LUTs
- Spec-clean delivery
Sound Design
impact & transitions
Picture is half of it. Risers, impacts, sub-drops, room tone and the transitions that hit you in the chest. I build the sonic edge and prep a clean mix-ready bed for the final pass.
- Impacts & transitions
- Sound effect layering
- Mix-ready stems
AI Media
generated + editorial
Generated video, frame studies and prompt direction, folded into a real editorial system rather than dumped in raw. Used as a tool, kept on a leash, finished by hand. The future without the slop.
- Generative video tests
- Prompt & frame direction
- Hybrid editorial systems
From footage to finish
Every project runs the same five stages. You always know what is happening, what you are approving and what comes next.
- 1
Signal in
You send the footage, the track, the brief, the half-formed idea. I send back a fast first-pass direction so we agree on the feeling before anyone burns a week on the wrong cut.
- 2
Assembly
Everything organised, source-safe, logged. The skeleton edit goes up first: structure, story and pacing, no polish. We lock the bones before we decorate them.
- 3
The cut
Rhythm and damage. This is where the edit finds its pulse, the trims get ruthless and the transitions start to hit. You get clear versions with timecoded notes, not a mystery box.
- 4
Colour + sound
The base stays black and white until the image earns its colour. Grade, look, then the sound design that puts it in your chest. The piece stops looking captured and starts looking decided.
- 5
Finish + deliver
Spec-clean masters, every aspect ratio you need, organised exports and a tidy handover. Master, teaser, vertical, stills. Ready to ship, nothing left loose.
You get files, not headaches
Nothing left loose, nothing you have to chase. Everything arrives labelled, in spec, and ready to publish the moment we wrap.
Get a quote- Master files in every aspect ratio you need
- Teaser and social cutdowns from the main edit
- Spec-clean delivery for broadcast, web or platform
- Organised, source-safe project handover
- Timecoded revision rounds, not vague notes
- Stills and key frames pulled for promo